![]() ![]() Instead of there being two orbs circling the room there will now be four, effectively splitting the room into quardrants every time Twilight Cutter is cast. The change in phase two applies to both the ten man and twenty five man heroic versions. Every thirty seconds they will lock a beam between them that oneshots anything it touches. Around the edge of the fighting area in the twilight realm two orbs will slowly go around clockwise. The only other ability used in phase two is the Twilight Cutter. The second difference is that instead of knocking away nearby players, it will pull them into the circle. So even when you get out you will still be slowed for a few seconds after. Firstly the circles will slow anyone who stands in them for a few seconds every application. This ability works exactly like Fiery Combustion did in phase one, with two exceptions. A portal will spawn on his location that you will have to enter through. When his health reaches 75% Halion will vanish into the Twilight Realm and start phase two. The small elementals will gain a stacking buff that makes them grow bigger and stronger whenever they stand near the Living Inferno. ![]() ![]() The big one has a short range fire damage aura, so should be tanked away from the bulk of the raid. When the meteor strike hits the ground it will spawn a large fire elemental called Living Inferno and eight smaller elementals called Living Ember. The only change in phase one happens in twenty five man heroic mode. When it lands it will also spawn 4 trails of fire that arcs out and around the zone dealing moderate damage to people standing in them. Anyone hit by it is prone to death by fiery squishing, so make sure to move out of the area. The second ability used in the first phase is used every 35 secons and summons a large meteor from the sky to hit the ground beneath a random raid member. Going through any kind of portal with the debuff on you will cause it to be dispelled on top of the portal, so be careful! The size of the circle depends on the amount of stacks the initial debuff has ticked up to. Once the debuff wears off, is dispelled or the target dies, it will explode knocking nearby players back and placing a void zone type damage circle on the ground that leaves a DoT on anyone who stands in it. This ability is cast roughly every 20 seconds and puts a debuff on the target that ticks for 4000 damage every 2 seconds and builds up a counter every time, lasting for 30 seconds. The tailswipe this time around is a knockdown stun that lasts for about 3 seconds, so be very careful not to get hit as it can be lethal throughout the fight. The breath attacks occur in all phases and will usually kill non-tanks in a single hit. Other than that the fighting area remains static for the duration of the fight.Īs with all dragons Halion uses the draconic hallmark abilities of frontal cone breathing, cleaving and tailswiping. Once you engage him he will wall it off from the rest of the zone, so make sure you don’t linger too long on the edge when pulling. The entirety of the fight takes place within the big circle in the middle of the Ruby Sanctum where Halion spawns. In this post we will discuss his various phases and abilities across all modes and difficulties, but the tactics below are meant for the 10-man Heroic version of the fight. It’s time to take a closer look at the latest member of the elemental-breathing, tail swiping, angry lizard familiy, Halion The Twilight Destroyer. Today Tokk (with the assistance of his amazing guild) are bringing us an insight into the tactics and strategy involved in a successful Ruby Sanctum raid. They’re also recruiting! Interested parties should head over to their forums to read more about this lovely group of people. With their status as the realm’s leading guild secured, they offer realm first achievement and title kills to all their members. ![]() When I finally decided to approach a third party to produce the guide, Tokk was my first choice.īridgeburners are currently EU ranked 248 (world rank of 476) and the leading PvE raiding guild on the Emerald Dream realm. Due to my own forced raid break, I was left somewhat stumped when people began requesting strategies for the Ruby Sanctum. Tokk is a long standing member of the Bridgeburners guild on the Emerald Dream realm. The second of our guest posts this week comes courtesy of a personal friend of mine outside of WoW. ![]()
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